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<channel>
	<title>Gahyae Ryu</title>
	<link>https://gahyaeryu.com</link>
	<description>Gahyae Ryu</description>
	<pubDate>Wed, 11 Feb 2026 03:23:26 +0000</pubDate>
	<generator>https://gahyaeryu.com</generator>
	<language>en</language>
	
		
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		<title>2XKO</title>
				
		<link>https://gahyaeryu.com/2XKO</link>

		<pubDate>Wed, 11 Feb 2026 03:23:26 +0000</pubDate>

		<dc:creator>Gahyae Ryu</dc:creator>

		<guid isPermaLink="true">https://gahyaeryu.com/2XKO</guid>

		<description>2XKO
	Riot Games
	
	

	
	
	Audio Director by Eugene Kang




PreGame/Gameplay HUD
2022 - 2026
Riot Games







2XKO is a free-to-play 2v2 fighting game. I led design and implementation 2XKO SFX for the menu, UI, HUD, lobby, store, transitions, emotes, avatars, foleys, stickers, announcer VO implementation and character skins. 


The first video above showcases the pre-game and gameplay HUD. 

It includes all UI SFX, pre-game character select, banners, transitions, Vi’s intro, and the gameplay HUD. I focused on sound design that delivers a strong fighting game atmosphere while making every button press feel impactful and satisfying for the player.






 


Menu/Lobby
2022 - 2026
Riot Games






One of my main responsibilities during the development of 2XKO was designing the sound for the Lobby. I proactively identified areas that required audio support and executed them independently. 
While the core gameplay is competitive and intense, our goal for the Lobby was to create a unique space where players could feel relaxed, peaceful, and cozy—while also building community through interaction and match spectating.
The video features all Lobby UI SFX, Lobby Announcer VO implementation, the mini-game (soda can), and animated stickers. My sound design helps establish a distinctive atmosphere where players can unwind and genuinely enjoy spending time between matches.



 


Technical Sound System
2022 - 2026
Riot Games





I also collaborated closely with technical sound designers and engineers to build a robust audio system across the Menu and Lobby. Key features include: RTPC intensity-based ducking for Lobby UI views, state-based mixing for Spectate Mode, a cosmetic item–driven foley sound system, and perspective-based mixing for Spectate Mode.
These systems elevated the overall player experience and brought the game’s audio to a new level of polish and immersion.</description>
		
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	<item>
		<title>Legends of Runeterra</title>
				
		<link>https://gahyaeryu.com/Legends-of-Runeterra</link>

		<pubDate>Wed, 11 Feb 2026 03:21:58 +0000</pubDate>

		<dc:creator>Gahyae Ryu</dc:creator>

		<guid isPermaLink="true">https://gahyaeryu.com/Legends-of-Runeterra</guid>

		<description>Legends of Runeterra
	Riot Games
	
	

	
	
	Audio Director by Jeff Seamster




Champion Level Up Sound Design 
 
2021-2022

 Riot Games






Legends of Runeterra is a competitive digital card game set in the League of Legends universe, where players build decks around iconic Champions and strategic spell combinations. The game blends tactical decision-making with strong character-driven visuals and storytelling.

I was responsible for sound design and implementation for Champion animations and abilities using Wwise and Unity. My goal was to create original sound assets that seamlessly integrate with the established League of Legends sonic identity — maintaining familiarity for existing players while giving Legends of Runeterra its own distinct character.

Each sound was carefully crafted to enhance gameplay clarity, emphasize impact, and reinforce the personality and narrative of every Champion.

  


Champion SFX Kit: Gwen, Illaoi, Yuumi&#38;nbsp;
 
2021-2022

 Riot Games




</description>
		
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	<item>
		<title>The Tessellation</title>
				
		<link>https://gahyaeryu.com/The-Tessellation</link>

		<pubDate>Fri, 21 Aug 2020 00:52:56 +0000</pubDate>

		<dc:creator>Gahyae Ryu</dc:creator>

		<guid isPermaLink="true">https://gahyaeryu.com/The-Tessellation</guid>

		<description>The Tessellation: Resonance for Ingress Storyline
	AR Geogame
	
	

	
	
	Director by Shih-lien (Eugene) Yen




2020
Niantic, Inc.





The World Resonance is a song composed of tones extracted from 196 Portals (energy spots) on our world. The composition is used to tune the Tessellation, a membrane, by default, protects our world from Exogenous attacks.


&#60;img width="1000" height="1000" width_o="1000" height_o="1000" data-src="https://freight.cargo.site/t/original/i/1a1dedd60a02d720a03f49e1bcb6b1c1f999892d64ded4461920f82eba4ac264/OsirisWResonance.png" data-mid="80440569" border="0"  src="https://freight.cargo.site/w/1000/i/1a1dedd60a02d720a03f49e1bcb6b1c1f999892d64ded4461920f82eba4ac264/OsirisWResonance.png" /&#62;
&#60;img width="1000" height="1000" width_o="1000" height_o="1000" data-src="https://freight.cargo.site/t/original/i/0ea4cca853411323da48b33632d4bfccd96ef484354d899867b4f09c17c9671d/WR_Ingression_comp.png" data-mid="80440570" border="0"  src="https://freight.cargo.site/w/1000/i/0ea4cca853411323da48b33632d4bfccd96ef484354d899867b4f09c17c9671d/WR_Ingression_comp.png" /&#62;
</description>
		
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		<title>Islands/Seom</title>
				
		<link>https://gahyaeryu.com/Islands-Seom</link>

		<pubDate>Tue, 05 Feb 2019 03:35:53 +0000</pubDate>

		<dc:creator>Gahyae Ryu</dc:creator>

		<guid isPermaLink="true">https://gahyaeryu.com/Islands-Seom</guid>

		<description>Islands/Seom
	AR Game Installation
	
	

	
	
	by Shih-lien Eugene Yen, Anna Grossman, Jeffrey Huang, Gahyae Ryu, Jungwoo Kim, Jihyun Her, Jinyoung Sung, Peiyu Lai, Jawon Kim



&#60;img width="5008" height="3339" width_o="5008" height_o="3339" data-src="https://freight.cargo.site/t/original/i/e17dd221d336e6bde488c27ee56c784eb0563018ea2a7697784aa65962b669e2/Islands_sculpture_1340_c_cut.jpg" data-mid="36893625" border="0"  src="https://freight.cargo.site/w/1000/i/e17dd221d336e6bde488c27ee56c784eb0563018ea2a7697784aa65962b669e2/Islands_sculpture_1340_c_cut.jpg" /&#62;&#60;img width="6016" height="4016" width_o="6016" height_o="4016" data-src="https://freight.cargo.site/t/original/i/e1ef6a2a002924010820cc7cb9dd1f50332e81e4f4e20d48bbb097b9c096e894/DSC_1945.JPG" data-mid="34615444" border="0" data-scale="100" src="https://freight.cargo.site/w/1000/i/e1ef6a2a002924010820cc7cb9dd1f50332e81e4f4e20d48bbb097b9c096e894/DSC_1945.JPG" /&#62;


&#60;img width="5184" height="3456" width_o="5184" height_o="3456" data-src="https://freight.cargo.site/t/original/i/d2abb6b0538e11504a593ea6e6baf9148f7a8bca835d9e852c7f1374d9ead669/IMG_0098.JPG" data-mid="34615352" border="0"  src="https://freight.cargo.site/w/1000/i/d2abb6b0538e11504a593ea6e6baf9148f7a8bca835d9e852c7f1374d9ead669/IMG_0098.JPG" /&#62;

2017
Siggraph Asia Tokyo: Dec 5-7, 2018, Tokyo International Forum, JapanINDIECADE - Night Games: Oct 12, 2018, Santa Monica CollegeSlamdance D.I.G Festival: Sept 13-15, 2018, LA Artist Collective

Our physical bodies will disappear, but through remembrance and metamorphoses, a part of our being shall live on. Islands/Seom is about creating the extended existence of the people that we admire and care about. We wish every time someone interacts with our interpretations of these significant people, their perspective of the world will be conveyed.
You will see a series of cube sculptures, each containing the belief of a significant person who is also an emerging artist. Together, we preserve their ghost and transform it into a landscape. View the sculptures through our custom-made mobile app. The avatar of the artist will reanimate on top. Listen to their manifesto. Send them to a virtual world called Lacus, where they grow organically into unique ecosystems. Through gaming, we catalyze collaboration with their persona, against the odds of distance, personalities, and culture.


	



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		<title>Resonance</title>
				
		<link>https://gahyaeryu.com/Resonance</link>

		<pubDate>Tue, 05 Feb 2019 16:38:34 +0000</pubDate>

		<dc:creator>Gahyae Ryu</dc:creator>

		<guid isPermaLink="true">https://gahyaeryu.com/Resonance</guid>

		<description>Resonance:&#38;nbsp;Journey to the Blue Temple
	AR Game Installation
	
	

	
	
	by Shih-lien (Eugene) Yen, Jihyun Her, Monique Goeders, Clay Burton 
Manon Manavit, David Connor, Shay Willard, Dan Gower, Gahyae Ryu, Max Keene, Shan Wu




2017
CalArts Digital Expo, Valencia, CA






Resonance is a choose your own mystery card game that unveils the clash between two fictional civilizations.
The player stands at a custom-made game board, surrounded by the video projection of a virtual world, with a selection of cards from a deck of 24. The illustrated cards are inspired by landscape, characters, or objects that stem from the creative team’s cultural background. Each entity comes with its own soundscape and an embedded story. The goal is to match the card’s imagery when a related sound is broadcasted. Through matching, the texts are revealed, and the cards revive as animations. One by one, they build up an allegorical landscape of collective memory and the metaphor of the world we abide within.


</description>
		
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	<item>
		<title>The Tale of Strawberry Candycane</title>
				
		<link>https://gahyaeryu.com/The-Tale-of-Strawberry-Candycane</link>

		<pubDate>Tue, 05 Feb 2019 03:35:46 +0000</pubDate>

		<dc:creator>Gahyae Ryu</dc:creator>

		<guid isPermaLink="true">https://gahyaeryu.com/The-Tale-of-Strawberry-Candycane</guid>

		<description>The Tale of Strawberry Candycane
	Installation
	
	

	Directed and Animated by Narae Kim
	
	Music and Sound Design by Gahyae Ryu







2017
Vortex Dome LA, Los Angeles, CA

The Tale of Strawberry Candycane is a 360 dome experience made with Unity. It is an attempt to document the sequential strange dreams, experimenting with motion capture, virtual drawing/sculpting, and world building.
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</description>
		
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		<title>Wanderer</title>
				
		<link>https://gahyaeryu.com/Wanderer</link>

		<pubDate>Tue, 19 Feb 2019 17:21:56 +0000</pubDate>

		<dc:creator>Gahyae Ryu</dc:creator>

		<guid isPermaLink="true">https://gahyaeryu.com/Wanderer</guid>

		<description>Wanderer (2017)
	ANIMATION
	
	
Director and Animation by Narae KimStory and Art Direction by Jihyun Theodora Her
Music and Sound Design by Gahyae Ryu



	&#60;img width="1000" height="1400" width_o="1000" height_o="1400" data-src="https://freight.cargo.site/t/original/i/11e5ac252204e405617e7844ab734036e7b3ee84be46d61ce85b57ce3b8d5555/wanderer-poster-with-awards-color.png" data-mid="36892098" border="0" data-scale="80" src="https://freight.cargo.site/w/1000/i/11e5ac252204e405617e7844ab734036e7b3ee84be46d61ce85b57ce3b8d5555/wanderer-poster-with-awards-color.png" /&#62;





A polar bear moves to a city after losing his ice habitat. He is a dreamer who eagerly searches for an authentic life and a wanderer who struggles to adapt to his new life in a big city. In his dreams, the polar bear creates a fantastic imaginary habitat in his mesmerizing dream world. It was originally made for architectural projection mapping, and later edited to a short film.




</description>
		
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	<item>
		<title>Hieu</title>
				
		<link>https://gahyaeryu.com/Hieu</link>

		<pubDate>Tue, 05 Feb 2019 03:55:58 +0000</pubDate>

		<dc:creator>Gahyae Ryu</dc:creator>

		<guid isPermaLink="true">https://gahyaeryu.com/Hieu</guid>

		<description>Hieu 2018
	Film
	
	
Directed by Richard VanSound Editor


	&#60;img width="1350" height="2025" width_o="1350" height_o="2025" data-src="https://freight.cargo.site/t/original/i/90e42274ae689b74bc991f3faf791785fbe1ffc1c6f57449045ef3063e327be5/Hieu-Poster.JPG" data-mid="41143588" border="0" data-scale="80" src="https://freight.cargo.site/w/1000/i/90e42274ae689b74bc991f3faf791785fbe1ffc1c6f57449045ef3063e327be5/Hieu-Poster.JPG" /&#62;
2018
Cinéfondation Selection at 2019 Festival de
Cannes 



 A Vietnamese-American household receives a surprise visit from a long-lost patriarch after he fails at a get-rich-quick scheme.


&#60;img width="2500" height="1137" width_o="2500" height_o="1137" data-src="https://freight.cargo.site/t/original/i/3fdff7015366d47f7a20babf2e7cf02d1e5be82e0e25df64bcd165587aa67d8a/Screen-Shot-2018-06-06-at-2.46.01-PM.png" data-mid="39424420" border="0"  src="https://freight.cargo.site/w/1000/i/3fdff7015366d47f7a20babf2e7cf02d1e5be82e0e25df64bcd165587aa67d8a/Screen-Shot-2018-06-06-at-2.46.01-PM.png" /&#62;&#60;img width="2500" height="1137" width_o="2500" height_o="1137" data-src="https://freight.cargo.site/t/original/i/14878469fcaf030c628d67cbbabe58f980ef1e8fa2584baa3be28efb266eb655/Screen-Shot-2018-06-06-at-2.50.20-PM.jpg" data-mid="39424428" border="0"  src="https://freight.cargo.site/w/1000/i/14878469fcaf030c628d67cbbabe58f980ef1e8fa2584baa3be28efb266eb655/Screen-Shot-2018-06-06-at-2.50.20-PM.jpg" /&#62;
</description>
		
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		<title>Rush to the Night</title>
				
		<link>https://gahyaeryu.com/Rush-to-the-Night</link>

		<pubDate>Tue, 05 Feb 2019 03:55:56 +0000</pubDate>

		<dc:creator>Gahyae Ryu</dc:creator>

		<guid isPermaLink="true">https://gahyaeryu.com/Rush-to-the-Night</guid>

		<description>Rush to the Night
	Film
	
	
Written and Directed by Fu Jui TangSound Editor




2018

An awkward reunion of two parted friends triggers their night adventure to the time capsule they buried in school.

&#60;img width="1920" height="1080" width_o="1920" height_o="1080" data-src="https://freight.cargo.site/t/original/i/d8ca7f51047e945765b02282d532880a72cd2ab3faafe30e60da8f402b175953/rush-to-the-night-00_04_17_04-still008.jpg" data-mid="34616101" border="0"  src="https://freight.cargo.site/w/1000/i/d8ca7f51047e945765b02282d532880a72cd2ab3faafe30e60da8f402b175953/rush-to-the-night-00_04_17_04-still008.jpg" /&#62;&#60;img width="1920" height="1080" width_o="1920" height_o="1080" data-src="https://freight.cargo.site/t/original/i/22f2979a3ef7659882dc8bf8a54aa9e792a9b9dfd95cda9177d81b222baf375e/rush-to-the-night-00_15_08_13-still037.jpg" data-mid="34616097" border="0"  src="https://freight.cargo.site/w/1000/i/22f2979a3ef7659882dc8bf8a54aa9e792a9b9dfd95cda9177d81b222baf375e/rush-to-the-night-00_15_08_13-still037.jpg" /&#62;&#60;img width="1920" height="1080" width_o="1920" height_o="1080" data-src="https://freight.cargo.site/t/original/i/f6fe0be0b0c44d96ddae6890cf6539ca6430651fe02f584dd89d5f81a5de6282/rush-to-the-night-00_06_02_05-still020.jpg" data-mid="34616099" border="0"  src="https://freight.cargo.site/w/1000/i/f6fe0be0b0c44d96ddae6890cf6539ca6430651fe02f584dd89d5f81a5de6282/rush-to-the-night-00_06_02_05-still020.jpg" /&#62;

BAO receives an unexpected phone call from NINETY, a friend who he hasn’t contacted for a long time. The reunion doesn’t bring them closer. Somehow, the awkwardness between them triggers their decision to dig out the time capsule they buried in school. Although they recall bittersweet memories through the adventure, the misunderstanding they had long before finally leads to a fight after the failure of their searching. However, to Bao’s surprise, the mysterious figures around campus corners, the unfinished basketball game and the secret romance in the past… all eventually contribute to this strange and nostalgic emotion of the magical night.

 &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp;&#38;nbsp; 
</description>
		
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		<title>Hereafter</title>
				
		<link>https://gahyaeryu.com/Hereafter</link>

		<pubDate>Tue, 05 Feb 2019 03:56:00 +0000</pubDate>

		<dc:creator>Gahyae Ryu</dc:creator>

		<guid isPermaLink="true">https://gahyaeryu.com/Hereafter</guid>

		<description>Hereafter
	Film
	
	
Written and Directed by Fu Jui TangSound Editor





2018

Tormented by her husband’s death, the young widow is struck by chaotic memories and illusions in their apartment and becomes suicidal as she perceives her husband’s ghostly existence.

&#60;img width="1920" height="810" width_o="1920" height_o="810" data-src="https://freight.cargo.site/t/original/i/ee0660760bce3d58591937fa1122e446f8259b9e748bf0c92d456209853d783f/hereafter_final-output_180518-00_08_59_02-still023.jpg" data-mid="34616045" border="0"  src="https://freight.cargo.site/w/1000/i/ee0660760bce3d58591937fa1122e446f8259b9e748bf0c92d456209853d783f/hereafter_final-output_180518-00_08_59_02-still023.jpg" /&#62;&#60;img width="1920" height="810" width_o="1920" height_o="810" data-src="https://freight.cargo.site/t/original/i/f93abe3a1567b571ada16a24da256b386b0c35e72f6d24f4dad0e0783950c4ba/hereafter_final-output_180518-00_07_47_09-still018.jpg" data-mid="34616047" border="0"  src="https://freight.cargo.site/w/1000/i/f93abe3a1567b571ada16a24da256b386b0c35e72f6d24f4dad0e0783950c4ba/hereafter_final-output_180518-00_07_47_09-still018.jpg" /&#62;

After her husband’s accidental death, the young widow faces her grief alone in their apartment. The chaotic memories blur the boundary between reality and dream. The decision to throw away his belongings only proves her desperation. The vivid mirage gradually convinces her of his ghostly existence. She couldn’t suppress her feeling anymore and soon comes up with a crazy plan…

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